101 1 102 Copperplate Gothic Light 103 Comic Sans MS 104 Arial 110 Copperplate Gothic Light 111 12 112 B 113 Copperplate Gothic Light 114 21 115 B 116 Copperplate Gothic Light 117 12 118 B 119 Arial 120 10 121 N 122 Arial 123 9 124 B 125 Arial 126 10 127 N 128 Arial 129 10 130 B 1001 Age of Empires 1002 X 1003 Age of Empires Help 1101 Loading game data... 1102 Setting up new scenario... 1103 Loading scenario... 1104 Saving scenario... 1105 Starting a new game... 1106 Loading saved game... 1107 Saving game... 1108 Waiting for other players... 1150 Victory! 1151 Defeat! 1200 Ready 1201 Computer 1202 Empty 1203 Loading 1204 Waiting 1205 Unknown 1210 Player '%s' (%d) is not responding... 1211 Resynchronizing ... please wait. 1212 Intentional drop of Ser#%d Cmd=%d '%c' 1213 Player %d - '%s' dropped/disconnected. 1214 Player '%s' (%d) is not responding... 1215 Setting up multiplayer game ... 1216 Disconnecting from multiplayer game...\n\n\n\nPlease press ESC if the game does not\ndisconnect within 15 seconds. 1217 Problem communicating with %s... 1218 Creating multiplayer game...\n\n\n\nPlease press ESC if the game is not\ncreated within 15 seconds. 1219 Creating multiplayer game...\n\n\n\nPlease press ESC if the game is not\ncreated within 15 seconds.\n\nAlso, make sure you are connected to the Internet\nbefore starting Age of Empires. 2000 place holder 2001 Error 2002 Could not initialize program. Uninstall Age of Empires, and then run Setup again. 2003 Could not initialize graphics system. Make sure that your video card and driver are compatible with DirectDraw. 2004 Could not initialize sound system. 2005 Could not initialize communications system. Make sure that you have DirectX 5.0 or higher and that it is installed properly. 2006 Could not create game. 2007 Could not load game data. 2008 You must insert a game CD to play a single player game, and then restart Age of Empires 2009 One game CD is required for every three players. 2010 You must insert a game CD to use the scenario builder. 2011 Age of Empires requires a color palette of 256 Color or higher to run. To change you color palette, go to the Display Properties dialog box in Windows Control Panel. 2012 Game stopped because it was out of sync! 2013 Age of Empires requires DirectX 5.0 or higher. 2014 Age of Empires requires Microsoft Windows NT 4.0 with Service Pack 3 and the DirectPlay 5 update. 2015 Not enough memory or swap file space. Close other applications and/or free some disk space, and then restart Age of Empires. 2300 Computer Player Messages 2301 You traitorous wretch! Vengeance will be mine! 2302 It was wise to do as I requested. 2303 You have made a wise choice -- together we shall rule the world. 2304 Alas! We could have made an unstoppable team. 2305 You dare defy me?! Prepare to die! 2306 Tribute %d more gold to me or you will be destroyed! 2307 Tribute %d gold to me or you will be destroyed! 2308 If you tribute me %d gold, I will ally with you. 2309 If you tribute me %d more gold, I will ally with you. 2310 Your petty offerings will not sway my determination to crush your empire! 2311 Your empire is worthy of my allegiance. 2312 %s is attacking me, please help! 2313 I am preparing to attack %s, please join me. 2400 ********** TRIBE ERRORS ********** 2401 An error occurred while trying to start the game. 2402 The game could not be saved. Free some disk space, and then try again. 2403 The scenario could not be saved. Free some disk space, and then try again. 2404 The game could not be loaded. 2405 The scenario could not be loaded. 2406 You were dropped from the game because of a sync error. Your network connection may have been lost. 2410 Timed out while trying to connect to the game. 2500 This is not enabled in the trial version. 2501 The trial version does not allow you to advance to the Iron Age. 2502 Random Map games are not enabled in the trial version. 2503 Death Match games are not enabled in the trial version. 2504 The Iron Age is not enabled in the trial version. 2505 Computer players are not enabled for multiplayer games in the trial version. 2506 This scenario does not work with the trial version. 2507 Changing the screen size is not possible in the trial version. 2510 Multiplayer Rumble (8-Player) 3001 Not enough food. 3002 Not enough wood. 3003 Not enough stone. 3004 Not enough gold. 3005 You need to build more houses. 3006 No docks to trade with. 3007 Not close enough to land to unload. 3008 Not enough room to unload all. 3009 %s paid %d gold in tribute to you. 3010 Not enough room to place unit. 3011 You cannot trade with an enemy. 3012 %s disconnected. 3013 %s resigned. 3014 %s defeated. 3015 %s paid %d wood in tribute to you. 3016 %s paid %d food in tribute to you. 3017 %s paid %d stone in tribute to you. 3018 Can't repair ... out of resources. 3019 %s started building a Wonder! 3020 You completed a Wonder. You will win if it stands for 2000 years! 3021 %s completed a Wonder. You will win if it stands for 2000 years! 3022 %s completed a Wonder. You will lose if it stands for 2000 years! 3023 Your Wonder was destroyed! 3024 %s's Wonder was destroyed! 3025 %s changed diplomatic stance with you to Neutral. 3026 %s changed diplomatic stance with you to Ally. 3027 %s changed diplomatic stance with you to Enemy. 3028 All Artifacts have been captured. Hold them for 2000 years to win! 3029 All Artifacts have been captured. You will lose if they are held for 2000 years! 3030 Control of the Artifacts was lost! 3033 All Ruins have been captured. Hold them for 2000 years to win! 3034 All Ruins have been captured. You will lose if they are held for 2000 years! 3035 Control of the Ruins was lost! 3040 Click an area to move there. 3041 Click an item or unit to work on it. 3042 Click the item or unit to attack. 3043 Click the unit to heal. 3044 Click the unit to convert. 3045 Click an area to attack ground. 3046 You have reached your population limit. 3047 Not enough faith to perform a conversion. 3048 You must research Monotheism before you can convert enemy Priests. 3049 You must research Monotheism before you can convert enemy buildings. 3050 Town Centers cannot be converted. 3051 Wonders cannot be converted. 3052 Click the building or boat to repair. 3053 Click where you want the transport to unload. 3054 You completed a Wonder. 3055 %s completed a Wonder. 3056 All Artifacts have been captured. 3057 All Ruins have been captured. 3058 You have started building a Wonder! 3059 Game speed changed. 3060 Game paused/unpaused. 3070 You cannot chat after you have resigned or been defeated. 3100 Are you sure you want to quit and load a new game? 3101 Are you sure you want to quit this game? 3102 Are you sure you want to restart this game? 3103 Are you sure you want to resign? 3501 This is permanant. Are you sure? 3700 Click to heal this unit. 3701 Click to attack this unit. 3702 Click to attack this building. 3703 Click to attack this wall. 3704 Click to attack this boat. 3705 Click to repair this building. 3706 Click to board this transport. 3707 Click to fish here. 3708 Click to chop down this tree. 3709 Click to forage here. 3710 Click to hunt this animal. 3711 Click to mine for stone. 3712 Click to mine for gold. 3713 Click to repair this wall. 3751 Click to convert this unit. 3752 Click to convert this building. 3754 Click to convert this boat. 3755 Click to construct this building. 3760 Click to attack this animal. 3800 Click to select this villager. 3801 Click to select this building. 3803 Click to select this military unit. 3804 Click to select this boat. 3805 Click to select this siege weapon. 3806 Click to select this Priest. 3807 Click to select this Artifact. 3820 Capture this Artifact for your civilization! 3821 Fish here for food. 3822 Chop down trees for wood. 3823 Forage here for food. 3824 Mine here for stone. 3825 Mine here for gold. 3826 Hunt this animal for food. 3857 Click to select this Ruin. 3870 Capture this Ruin for your civilization! 3900 Right-click to heal this unit. 3901 Right-click to attack this unit. 3902 Right-click to attack this building. 3903 Right-click to attack this wall. 3904 Right-click to attack this boat. 3905 Right-click to repair this building. 3906 Right-click to board this transport. 3907 Right-click to fish here. 3908 Right-click to chop down this tree. 3909 Right-click to forage here. 3910 Right-click to hunt this animal. 3911 Right-click to mine for stone. 3912 Right-click to mine for gold. 3913 Right-click to repair this wall. 3951 Right-click to convert this unit. 3952 Right-click to convert this building. 3954 Right-click to convert this boat. 3955 Right-click to construct this building. 3960 Right-click to attack this animal. 4001 OK 4002 Cancel 4003 Yes 4004 No 4005 Retry 4006 Cancel 4007 Abort 4008 Error 4009 ? 4101 Work (W) 4102 Move (M) 4103 Build (B) 4104 Trade 4105 Stop (S) 4106 Unselect (ESC) 4107 Unload (L) 4108 Group (G) 4109 Ungroup (U) 4110 Formation 4111 Cancel (ESC) 4112 Next (X) 4113 Chat 4114 Diplomacy 4115 Menu 4116 Trade with 4117 Research 4118 Create 4119 Build 4120 Cancel construction 4121 ? Help (SHIFT+F1) 4122 Stand Ground (D) 4123 Attack Ground (T) 4124 Heal (E) 4125 Convert (C) 4126 Attack (A) 4127 Repair (R) 4128 Trade food for gold. 4129 Trade wood for gold. 4130 Trade stone for gold. 4131 S 4132 Score (F4) 4151 B 4152 S 4153 G 4154 U 4155 X 4157 D 4158 T 4159 H 4160 N 4161 B 4162 D 4163 A 4164 K 4165 L 4166 P 4167 Y 4168 E 4169 C 4170 M 4171 W 4172 A 4173 R 4174 L 4201 Stone Age 4202 Tool Age 4203 Bronze Age 4204 Iron Age 4205 Post-Iron Age 4206 Nomad 4301 Food 4302 Wood 4303 Stone 4304 Gold 4305 Health 4306 Armor 4307 Attack 4308 Passengers 4309 Researching 4310 Training 4311 Building 4312 Sight 4313 Population 4314 Range 4315 Goods 4316 Speed 4320 Victory Condition 4321 Conquest 4322 Exploration 4323 Ruins 4324 Artifacts 4325 Discoveries 4326 Gold 4327 Default 4328 % 4329 Time Limit 4330 Score 4331 Custom 4332 Standard 4400 7 4401 Ramses 4402 Thutmose 4403 Ramses II 4404 Thutmose II 4405 Ramses III 4406 Thutmose III 4407 Ramses IV 4410 7 4411 Alexander 4412 Achilles 4413 Pericles 4414 Miltiades 4415 Leonidas 4416 Themistocles 4417 Alexander II 4420 7 4421 Hammurabi 4422 Nebuchadnezzar 4423 Hammurabi II 4424 Nebuchad II 4425 Hammurabi III 4426 Nebuchad III 4427 Hammurabi IV 4430 7 4431 Tiglathpileser 4432 Ashurbanipal 4433 Shalmaneser 4434 Sargon II 4435 Adad-Nirari II 4436 Esharhaddon 4437 Shalmaneser II 4440 7 4441 Minos 4442 Rhadamanthys 4443 Minos II 4444 Rhadamanthys II 4445 Minos III 4446 Rhadamanthys V 4447 Minos IV 4450 7 4451 Mursuli 4452 Suppiluliuma 4453 Mursuli II 4454 Suppiluliuma III 4455 Mursuli III 4456 Suppiluliuma V 4457 Mursuli IV 4460 7 4461 Hannibal 4462 Hanno 4463 Hannibal II 4464 Hanno II 4465 Hannibal III 4466 Hanno III 4467 Hannibal IV 4470 7 4471 Gilgamesh 4472 Sargon 4473 Gilgamesh II 4474 Sargon II 4475 Sargon III 4476 Gilgamesh III 4477 Sargon IV 4480 7 4481 Cyrus 4482 Darius 4483 Cyrus II 4484 Darius II 4485 Xerxes 4486 Xerxes II 4487 Cyrus III 4490 7 4491 Wang Hei 4492 T'ang 4493 Wang Hei II 4494 T'ang II 4495 Wang Hei III 4496 T'ang III 4497 Wang Hei IV 4500 7 4501 Nintoku 4502 Sei 4503 Sei II 4504 Nintoku II 4505 Sei III 4506 Nintoku III 4507 Sei IV 4510 7 4511 Tan'gun-Wanggom 4512 Wiman Choson 4513 Tan'gun II 4514 Wiman Choson II 4515 Tan'gun III 4516 Wiman Choson III 4517 Tan'gun IV 5001 Academy 5002 Alligator 5003 Discovery 5004 Ruins 5006 Artifact 5007 War Chest 5008 Barracks 5009 Fishing Boat 5010 Fishing Ship 5011 Trade Boat 5012 Merchant Ship 5013 Light Transport 5014 Heavy Transport 5015 Scout Ship 5016 War Galley 5017 Trireme 5018 Catapult Trireme 5019 Bones 1 5020 Bones 2 5021 Bones 3 5022 Build-Road 5023 Builder 5024 Cactus 1 5025 Cactus 2 5026 Cactus 3 5027 Cactus 4 5028 Medusa 5037 Cliffs 5047 Dead A Cavalry 5048 Dead Alligator 5050 Dead Arch 2 5056 Dead Catapult 5057 Dead Chariot 5059 Dead Elephant 5060 Dead Farmer 5061 Dead Fisher 5062 Dead Forager 5063 Dead H Cavalry 5064 Dead Hunter 5065 Dead Infantry 5066 Dead L Swd 5067 Dead L cavalry 5068 Dead Phalanx 5069 Dead Long Bow 5070 Dead Lumber 5071 Dead Man 5072 Raft 5077 Dead Tree 5078 Dead War Ele 5079 Flying Dutchman 5080 Desert Patch 1 5081 Desert Patch 2 5082 Desert Patch 3 5083 Dock 5085 Elephant 5086 Elephant King 5087 Explorer 5088 Farm 5089 Farmer 5090 Wood Fence 5091 Stone Fence 5092 Fire 5093 Fish Whale 5094 Fish - Salmon 5095 Fish - Shore 5096 Fish - Shore 5097 Fish - Tuna 5098 Fisherman 5099 Double Pole Flag 5100 Single Pole Flag 5101 Berry Bush 5102 Forager 5103 Gazelle 5104 Goat 5105 Government Center 5106 Granary 5107 Grass Clump 1 5108 Grass Clump 2 5109 Grass Clump 3 5110 Grass Clump 4 5111 Grass Clump 5 5112 Grass Clump 6 5113 Grass Clump 7 5114 Grass Clump 8 5115 Grass Clump 9 5116 Grass Clump 10 5117 Guard Tower 5118 Horse 5119 House 5121 Hunter 5122 Hero Alexander 5123 Hero Amon Ra 5124 Hero Perseus 5125 Hero Tiberius 5126 Hero Xerxes 5127 Lion 5128 Lion King 5129 Lion - Tame 5130 Woodcutter 5131 Villager 5132 Market 5134 Gold Mine 5139 Stone Mine 5140 Gold Miner 5141 Stone Miner 5142 Missile - Nuke 5143 Missile - Arrow 5144 Missile - Arrow Fire 5145 Missile - Boat Stone 5146 Missile - Bolt 5147 Missile - Bolt Fire 5148 Missile - Catapult Stone 5149 Missile - Catapult Stone Fire 5150 Missile - Spear 5151 Bird - Hawk 5152 Bird - Eagle 5153 Priest 5154 Archery Range 5155 Repairman 5156 Rubble 1 5157 Rubble 2 5158 Rubble 3 5160 Sentry Tower 5161 Shallows 5162 Siege Workshop 5163 Smoke 5164 Smoke Battlex1 5166 Dock Destruction 5167 Smoke Column1 5170 Bowman 5171 Improved Bowman 5172 Composite Bowman 5173 Ballista 5174 Stone Thrower 5175 Catapult 5176 Cavalry 5177 Heavy Cavalry 5178 Horse Archer 5179 Chariot 5180 Chariot Archer 5181 Elephant Archer 5182 War Elephant 5183 Clubman 5184 Axeman 5185 Short Swordsman 5186 Broad Swordsman 5187 Long Swordsman 5188 Hoplite 5189 Phalanx 5190 Scout 5191 Nuke Trooper 5192 Stable 5193 Storage Pit 5195 Temple 5196 Terrain crack 1 5197 Terrain crack 2 5198 Terrain crack 3 5199 Terrain crack 4 5200 Terrain crack 5 5201 Dead tree 5202 Dirt path 1 5203 Dirt path 2 5204 Dirt path 3 5205 Dirt path 4 5206 Dirt path 5 5207 Dirt path 6 5208 Grass path 1 5209 Grass path 2 5210 Grass path 3 5211 Grass path 4 5212 Grass path 5 5213 Grass path 6 5214 Stone 1 5215 Stone 2 5216 Stone 3 5217 Stone 4 5218 Stone 5 5219 Stone 6 5220 Stone path 1 5221 Stone path 2 5222 Stone path 3 5223 Stone path 4 5224 Stone path 5 5225 Stone path 6 5226 Rock 1 5227 Rock 2 5228 Rock 3 5229 Rock 4 5230 Rock 5 5231 Rock 6 5232 Rock 7 5233 Rock 8 5234 Rock 9 5235 Rock 10 5236 Rock 11 5237 Rock 12 5238 Rock 13 5239 Rock 14 5240 Rock 15 5241 Rock 16 5242 Rock 17 5243 Rock 18 5244 Rock 19 5245 Rock 20 5246 Rock 21 5247 Rock 22 5248 Rock 23 5249 Rock 24 5250 Rock 25 5251 Rock 26 5253 Bones 5255 Town Center 5257 Trade Workshop 5258 Tree Stump 5259 Tree Stump 5260 Tree Stump 5261 Tree 5262 Tree - Pine 1 5263 Tree - Spruce 5264 Tree - Pine 2 5265 Tree - Pine 3 5266 Tree - Pine 4 5267 Tree - Beech 5268 Tree - Oak 5269 Tree Forest 5270 Tree Forest 5271 Tree - Oak 5272 Tree - Oak 5273 Tree - Oak 5274 Tree Forest 5275 Tree - Ash 5276 Tree - Palm 5277 Tree - Palm 5278 Tree - Palm 5279 Tree - Palm 5280 Tree - Palm 5281 Tree - Pine 5282 Tree - Pine 5283 Tree - Pine 5284 Tree - Pine 5285 Tree - Oak 10 5286 Tree - Oak 14 5287 Tree Forest 5288 Tree Forest 5289 Tree Forest 5290 Tree Forest 5291 Tree - Oak 31 5292 Tree - Oak 32 5293 Tree - Oak 33 5294 Tree - Oak 34 5295 Tree - Oak 35 5296 Tree - Oak 36 5297 Fortification 5298 Medium Wall 5299 Small Wall 5300 Watch Tower 5301 Tree - Palm Forest 5302 Tree - Palm Forest 5303 Tree - Palm Forest 5304 Tree - Palm Forest 5305 Tree - Pine Forest 5306 Tree - Pine Forest 5307 Tree - Pine Forest 5308 Tree - Pine Forest 5309 Hero Jason 5310 Blind Lame Priest 5311 Invisible Demon 5312 Hero Mor Havoc 5313 Hero Corlis 5314 Hero Herisfon 5315 Hero Hector 5316 Stealth Archer 5317 Big Bertha 5318 Laser Tower 5319 Black Rider 5320 Hero 12 5321 Hero 13 5322 Traitor 5323 Mercenary 5324 Laser Trooper 5334 Wonder 5335 Ballista Tower 5336 Juggernaught 5337 Helepolis 5338 Heavy Catapult 5339 Heavy Horse Archer 5340 Legion 5341 Cataphract 5342 Centurion 5343 Cliff waterfall 6002 Build Academy (Y) 6008 Build Barracks (B) 6009 Build Fishing Boat (F) 6010 Build Fishing Ship (F) 6011 Build Trade Boat (R) 6012 Build Merchant Ship (R) 6013 Build Light Transport (T) 6014 Build Heavy Transport (T) 6015 Build Scout Ship (E) 6016 Build Galley (E) 6017 Build Trireme (E) 6018 Build Catapult Trireme (C) 6022 Build Build-Road 6037 Build Cliffs 6083 Build Dock (D) 6088 Build Farm (F) 6106 Build Government Center (C) 6107 Build Granary (G) 6117 Build Guard Tower (T) 6118 Create Horse 6119 Build House (E) 6131 Create Villager (C) 6132 Build Market (M) 6133 Build Market (M) 6153 Train Priest (T) 6154 Build Archery Range (A) 6155 Create Villager (C) 6160 Build Sentry Tower (T) 6162 Build Siege Workshop (K) 6170 Train Bowman (T) 6171 Train Improved Bowman (A) 6172 Train Composite Bowman (A) 6173 Build Ballista (B) 6174 Build Stone Thrower (C) 6175 Build Catapult (C) 6176 Train Cavalry (C) 6177 Train Heavy Cavalry (C) 6178 Train Horse Archer (C) 6179 Train Chariot (R) 6180 Train Chariot Archer (R) 6181 Train Elephant Archer (E) 6182 Train War Elephant (E) 6183 Train Clubman (T) 6184 Train Axeman (T) 6185 Train Short Swordsman (S) 6186 Train Broad Swordsman (S) 6187 Train Long Swordsman (S) 6188 Train Hoplite (T) 6189 Train Phalanx (T) 6190 Train Scout (S) 6192 Build Stable (L) 6193 Build Storage Pit (S) 6195 Build Temple (P) 6255 Build Town Center (N) 6297 Build Fortification (W) 6298 Build Medium Wall (W) 6299 Build Small Wall (W) 6300 Build Watch Tower (T) 6334 Build Wonder (O) 6335 Build Ballista Tower (T) 6336 Build Juggernaught (C) 6337 Build Helepolis (B) 6338 Build Heavy Catapult (C) 6339 Train Heavy Horse Archer (C) 6340 Train Legion (S) 6341 Train Cataphract (C) 6342 Train Centurion (T) 7001 Light Transport 7002 Trade Boat Not in use 7003 Scout Ship 7004 Fishing Ship 7005 Galley 7006 Merchant Ship 7007 Trireme 7008 Heavy Transport 7009 Catapult Trireme 7010 Small Wall 7011 Sentry Tower 7012 Medium Wall 7013 Fortification 7014 Guard Tower 7015 Watch Tower 7016 Astrology 7017 Polytheism 7018 Monotheism 7019 Mysticism 7020 Afterlife 7021 Jihad 7022 Fanaticism 7023 Ballistics 7024 Irrigation 7025 Wheel 7026 Domestication 7027 Coinage 7028 Plow 7029 Artisanship 7030 Nobility 7031 Engineering 7032 Mathematics 7033 Alchemy 7034 Scouting 7035 Leather Armor for Infantry 7036 Leather Armor for Archers 7037 Leather Armor for Cavalry 7038 Scale Armor for Infantry 7039 Scale Armor for Archers 7040 Scale Armor for Cavalry 7041 Toolworking 7042 Chain Mail for Infantry 7043 Chain Mail for Archers 7044 Chain Mail for Cavalry 7045 Metalworking 7046 Metallurgy 7047 Catapult 7048 Improved Bow 7049 Composite Bow 7050 Ballista 7051 Chariot Archer 7052 Horse Archer 7053 Elephant Archer 7054 Battle Axe 7055 Short Sword 7056 Bronze Shield 7057 Long Sword 7058 Chariot 7059 Cavalry 7060 War Elephant 7061 Heavy Cavalry 7062 Phalanx 7063 Tool Age 7064 Bronze Age 7065 Iron Age 7066 Republic Age Not in use 7067 Broad Sword 7068 Woodworking 7069 Gold Mining 7070 Stone Mining 7071 Craftsmanship 7072 Siegecraft 7073 Architecture 7074 Aristocracy 7075 Writing 7076 Toolworking 7077 Shield 7078 Iron Shield 7079 Ballista Tower 7080 Juggernaught 7081 Helepolis 7082 Heavy Catapult 7083 Heavy Horse Archer 7084 Legion 7085 Cataphract 7086 Centurion 8001 Upgrade to Light Transport 8004 Upgrade to Fishing Ship 8005 Upgrade to War Galley 8006 Upgrade to Merchant Ship 8007 Upgrade to Trireme 8008 Upgrade to Heavy Transport 8009 Research Catapult Trireme 8010 Research Small Wall 8011 Upgrade to Sentry Tower 8012 Upgrade to Medium Wall 8013 Upgrade to Fortification 8014 Upgrade to Guard Tower 8015 Research Watch Tower 8016 Research Astrology: Conversion 30% more effective 8017 Research Polytheism: Priest moves 40% faster 8018 Research Monotheism: Convert enemy Priests and buildings 8019 Research Mysticism: Double Priest hit points 8020 Research Afterlife: +3 conversion range 8021 Research Jihad: Increased villager attack strength/speed/HPs 8022 Research Fanaticism: Priest rejuvenation 50% faster 8023 Research Ballistics: Increased missile weapon/siege weapon accuracy 8024 Research Irrigation: +75 food production for Farms 8025 Research Wheel: Villagers 30% faster; required for chariots 8026 Research Domestication: +75 food production for Farms 8027 Research Coinage: +25% gold mine productivity; free tribute 8028 Research Plow: +75 food production for Farms 8029 Research Artisanship: +1 missile weapon range; +2 woodcutting; 8030 Research Nobility: +15% Cavalry, Chariots, Horse Archer hit points 8031 Research Engineering: +2 siege weapon, siege ship range 8032 Research Mathematics Not in use 8033 Research Alchemy: +1 Ballista, Helepolis, missile weapon attack 8034 046 Not in use 8035 Research Leather Armor: +2 infantry armor 8036 Research Leather Armor: +2 archer armor 8037 Research Leather Armor: +2 cavalry armor 8038 Research Scale Armor: +2 infantry armor 8039 Research Scale Armor: +2 archer armor 8040 Research Scale Armor: +2 cavalry armor 8041 Research Toolworking: +2 hand-to-hand unit attack 8042 Research Chain Mail: +2 infantry armor 8043 Research Chain Mail: +2 archer armor 8044 Research Chain Mail: +2 cavalry armor 8045 Research Metalworking: +2 hand-to-hand unit attack 8046 Research Metallurgy: +3 hand-to-hand unit attack 8047 Upgrade to Catapult: +1 range and damage area 8048 Research Improved Bow 8049 Upgrade to Composite Bow 8050 Upgrade to Ballista Not in use 8051 Upgrade to Chariot Archer Not in use 8052 Upgrade to Cavalry Archer Not in use 8053 Upgrade to Elephant Archer Not in use 8054 Upgrade to Battle Axe 8055 Research Short Sword 8056 Research Bronze Shield: +1 infantry armor vs. missile weapons 8057 Upgrade to Long Sword 8058 Upgrade to Chariot 8059 Upgrade to Cavalry 8060 Upgrade to War Elephant 8061 Upgrade to Heavy Cavalry 8062 Upgrade to Phalanx 8063 Advance to Tool Age: Requires 2 Stone Age buildings 8064 Advance to Bronze Age: Requires 2 Tool Age buildings 8065 Advance to Iron Age: Requires 2 Bronze Age buildings 8066 Advance to Republic Age Not in use 8067 Upgrade to Broad Sword 8068 Research Woodworking: +1 missile weapon range; +2 woodcutting 8069 Research Gold Mining: +3 gold mining 8070 Research Stone Mining: +3 stone mining 8071 Research Craftsmanship: +1 missile weapon range; +2 woodcutting 8072 Research Siegecraft: Villagers can destroy walls and towers 8073 Research Architecture: -33% build time; +20% building/wall HPs 8074 Research Aristocracy: Academy units 25% faster 8075 Research Writing: Shared exploration with allies 8076 Not in use 8077 Research Bronze Shield: +1 infantry armor vs. missile weapons 8078 Research Iron Shield: +1 infantry armor vs. missile weapons 8079 Upgrade to Ballista Tower 8080 Upgrade to Juggernaught 8081 Upgrade to Helepolis 8082 Upgrade to Heavy Catapult 8083 Upgrade to Heavy Horse Archer 8084 Upgrade to Legion 8085 Upgrade to Cataphract 8086 Upgrade to Centurion 9001 GAME PAUSED 9002 Select Object 9003 Select Terrain 9004 You are victorious! 9005 You have been defeated! 9006 Game over. Click Menu/Quit Game to exit. 9100 Host name: %s 9101 No IP addressing information is available. 9201 Age of Empires 9202 Single Player 9203 Multiplayer 9205 Help 9206 Scenario Builder 9207 Exit 9209 About 9220 Single Player Menu 9221 Scenario 9223 Saved Game 9224 Campaign 9225 Cancel 9226 Random Map 9227 Death Match 9241 Microsoft© Age of Empires"! 9242 Version 1.0 9243 © & 9244 1997 Microsoft Corporation. All rights reserved. 9245 Developed by Ensemble Studios Corp. for Microsoft Corporation. 9246 Product ID: 9247 WARNING: This computer program is protected by copyright law and international treaties. Unauthorized reproduction or distribution of this program, or any portion of it, may result in severe civil and criminal penalties, and will be prosecuted to the maximum extent possible under the law. 9248 Credits 9249 Close 9250 Microsoft© Age of Empires"! Trial 9251 Genie engine technology © Copyright 1995, 1996, 1997 by Ensemble Studios Corp. All rights reserved. 9253 This program is protected by U.S. and international copyright laws as described in Menu/About. 9261 Scenario Builder 9262 Create Scenario 9263 Edit Scenario 9264 Cancel 9265 Campaign Editor 9271 Achievements 9272 Save 9273 Quit Game 9274 Game Settings 9275 Cancel 9276 Load 9277 More Help 9278 Scenario Instructions 9279 Restart 9280 Resign 9281 Save 9282 Save As 9283 Quit to Main Menu 9284 Cancel 9285 Edit Scenario 9286 Test 9287 Do you want to save your changes to this scenario? 9411 Save Game 9412 Save Scenario 9413 Return to Game 9414 You must enter a name to save the game. 9415 You must enter a name to save the scenario. 9416 That file exists. Overwrite it? 9417 Delete 9418 Are you sure you want to delete the file \n'%s'? 9421 Select Scenario 9422 Load Scenario 9423 Cannot load that scenario. 9431 Game Settings 9432 Normal 9433 Fast 9434 Very Fast 9435 Music\nVolume 9436 High 9437 Off 9438 Sound\nVolume 9439 Speed 9440 Screen Size 9445 Return to Game 9446 Return to Menu 9447 640 x 480 9448 800 x 600 9449 1024 x 768 9450 Mouse Interface 9451 Two Buttons 9452 One Button 9453 Roll-over Help 9454 On 9455 Off 9456 Scroll\nSpeed 9457 Fast 9458 Slow 9471 Saved Games 9472 Start Game 9473 Cannot load that saved game. 9474 Select Saved Game 9611 Multiplayer Connection 9612 Name 9613 Connection Type 9614 Microsoft Internet Gaming Zone 9615 You must enter a valid player name. 9616 That service is currently inactive. 9617 A link could not be established using the selected service . 9618 No multiplayer connections are available. 9619 Start your Web browser and go to The Internet Gaming Zone? 9631 Multiplayer Games 9632 Join 9633 Show Games 9634 Create 9635 Unable to join game. 9636 There are no games to join. 9638 Create Game 9639 Multiplayer Setup 9640 Select Game to Join 9641 Looking for games... 9642 Game Name 9643 Click Show Games to see a list of games. Click Create to start a new game. 9644 You must enter a game name. 9645 Unable to create game. For TCP/IP games, you may need to connect to the Internet before starting Age of Empires. 9646 Player 9647 Team 9648 - 9651 You 9652 Player %d 9653 Random Map 9654 Map Type: %s 9655 Players: 9656 Reveal Map: %s 9657 Enabled 9658 Disabled 9659 Enable Cheating: %s 9660 Victory: %s 9661 Victory: %s (%d%%) 9662 Victory: %s (%d) 9663 I'm Ready! 9664 I'm Not Ready! 9665 All players must be ready for a game to start. 9666 The selected scenario is invalid. 9667 This scenario only supports up to %d players. 9668 Everyone must select a unique civilization. 9669 This scenario requires exactly %d players. 9670 You cannot start a game with only one player. 9671 You cannot start a game with no computer players. 9672 Do you want to eject %s? 9673 You were dropped from the game. 9674 The game was canceled. 9675 Percent 9676 Count 9677 Quantity 9678 Multiplayer Game 9679 Single Player Game 9680 Name 9681 Civ 9682 Settings 9683 Computer 9684 Closed 9685 Open 9686 None 9687 Chat 9688 Number of Players 9689 This scenario contains Individual Victory conditions that cannot be customized. 9690 Map Size: %s 9691 Map Type 9692 This is a game played on a random map. The next screen allows you to change random map settings. 9693 %s is running the wrong version of the game. 9694 %s is using the wrong connection type. 9695 CD 9696 Difficulty Level: %s 9697 %s does not have this scenario or has a different version of it. 9700 Age: %s 9701 Resources: %s 9702 Low 9703 Medium 9704 High 9705 Fixed Positions: %s 9706 Lengthen Combat: %s 9707 Disable Trading: %s 9708 Full Tech Tree: %s 9709 Scenario: %s 9710 Start Game 9711 IP 9721 Scenarios 9722 Scenarios 9723 Enable Cheating 9724 Reveal Map 9725 Loading list of scenarios... 9726 Select Scenario 9727 Players 9728 Scenario Instructions 9729 Fixed Positions 9730 Lengthen Combat 9731 Disable Trading 9732 Full Tech Tree 9733 Units 9734 Starting Age 9735 Resources 9736 Low 9737 Medium 9738 High 9749 %s Scenario Settings 9750 Scenario Settings 9751 Death Match 9752 A game played on a random map where each player gets 20,000 of each resource. 9760 Scenario 9780 15,000 years (2:00 hr) 9781 13,000 years (1:45 hr) 9782 11,000 years (1:30 hr) 9783 9,000 years (1:15 hr) 9784 7,000 years (60 min) 9785 5,000 years (40 min) 9786 3,000 years (25 min) 9813 Instructions 9814 Conquer all enemies. 9815 Locate %d Discoveries. 9816 Control %d Artifacts. 9817 Control %d Ruins. 9818 Accumulate %d gold. 9819 Explore %d%% of the known world. 9820 Standard Game: Win this game by constructing a Wonder, by capturing all Ruins or Artifacts, or by Conquest. 9821 Time Limit Game: Win this game by achieving the highest score within the specified time. 9822 Score Game: Win this game by achieving the specified score. 9823 Conquest Game: Win this game by destroying all enemy villagers, military units, boats, and buildings. 9831 Send Messages to 9832 Chat 9833 Allies 9834 Enemies 9835 Everyone 9836 Return to Game 9837 Comment 9838 Select Player 9851 Diplomacy 9852 Civilization 9853 Ally 9854 Neutral 9855 Enemy 9856 Pay Tribute (cost %d%%) 9857 Allied Victory 9858 OK 9859 Clear Tributes 9860 Exit 9861 100 Gold 9862 Name 9863 You need a Market to pay tribute. 9871 --------Population-------- 9872 Tribe 9873 Losses 9874 Kills 9875 Total 9876 Gold Collected 9877 Explor- 9878 ation 9879 Artifacts/ 9880 Discoveries/ 9881 Ruins/ 9882 Tech- 9883 nology 9884 Close 9885 Elapsed Time 9886 Achievements 9887 Restart 9900 Military 9901 Economy 9902 Religion 9903 Technology 9904 Legacy 9905 Total Score 9906 Aftermath 9909 Total Score 9910 Kills 9911 Razings 9912 Kills - Losses 9913 Losses 9914 Largest Army 9918 Gold Collected 9919 Villager High 9920 Villager Bonus 9921 Exploration 9922 Most Explored 9923 Tribute Given 9926 Conversions 9927 Most Conversions 9928 Ruins 9929 Artifacts 9930 Temples 9934 Technologies 9935 Bronze Age First 9936 Iron Age First 9937 Most Technologies 9942 Survival 9943 Wonder 9944 Timeline 9945 Summary 9946 Back 9947 Click a column for more details. 9948 All Artifacts/Ruins. 10010 Map 10011 Terrain 10012 Players 10013 Units 10014 Individual Victory 10015 Messages 10016 Cinematics 10017 Options 10018 Diplomacy 10019 Global Victory 10020 Menu 10050 You need to make at least one player active 10051 One or more civilizations must be set to Player Type: Either 10101 10102 Gaia 10103 Place 10104 Delete 10105 Move 10106 Rotate 10107 Random 10211 Computer 10212 Either 10231 Egyptian 10232 Greek 10233 Babylonian 10234 Assyrian 10235 Minoan 10236 Hittite 10237 Phoenician 10238 Sumerian 10239 Persian 10240 Shang 10241 Yamato 10242 Choson 10244 Unknown 10245 Tribe Name 10251 Food 10252 Wood 10253 Stone 10254 Gold 10255 Name 10256 Player Type 10257 Civilization 10258 Personality 10259 Strategy 10260 City Plan 10261 Starting Age 10319 Technologies 10321 < None > 10322 Bring Object to Object 10323 Bring Object to Area 10324 Create # of Objects 10325 Create Objects in Area 10326 Destroy # of Objects 10327 Destroy Specific Object 10328 Destroy All Objects 10329 Destroy Player 10330 Capture Object 10331 Gold Stockpile 10332 Food Stockpile 10333 Wood Stockpile 10334 Stone Stockpile 10335 Population 10336 Age 10337 Exploration 10338 Other Attributes 10340 Number of Players 10341 Player 1 10342 Player 2 10343 Player 3 10344 Player 4 10345 Player 5 10346 Player 6 10347 Player 7 10348 Player 8 10349 You 10351 Object Type 10352 Victory Condition 10353 Victory Type 10354 Set Object 10355 Set Destination 10356 Go to Destination 10357 Quantity 10358 Which Player 10359 1 Player 10360 2 Players 10361 3 Players 10362 4 Players 10363 5 Players 10364 6 Players 10365 7 Players 10366 8 Players 10370 Razings 10371 Conversions 10372 Kill Ratio 10373 Wonders 10374 Military Population 10375 Technologies 10376 Kills 10377 Villager Population 10402 Any one 10403 All 10404 Quantity 10405 Which Conditions 10600 ********** MAP SCREEN ************** 10601 ******* STYLE ******* 10602 Small Islands 10603 Large Islands 10604 Coastal 10605 Inland 10606 Highland 10610 ******* SIZE ******* 10611 Tiny 10612 Small 10613 Medium 10614 Large 10615 Huge 10621 Grass 10622 Desert 10623 Forest 10624 Water 10625 Palm Desert 10626 Jungle 10627 Shallows 10628 Pine Forest 10629 Deep Water 10631 Elevation 10652 Blank Map 10653 Random Map 10654 Seed Map 10655 Default Terrain 10656 Map Size 10657 Map Type 10658 Seed 10659 Seed 10660 Generate Map 10661 GENERATING MAP 10662 Map 10671 Brush Size 10672 Tiny 10673 Small 10674 Medium 10675 Large 10676 Huge 10681 Brush Type 10682 Cliffs 10683 Clean up 10684 Terrain 10701 Ally 10702 Neutral 10703 Enemy 10704 Allied Victory 10750 Select Player 10751 Name 10752 New 10753 Remove 10754 Are you sure you want to remove player %s? 10755 Name 10756 New Player 10801 History 10802 Instructions 10803 Instructions 10804 Victory Condition 10805 Failure 10806 Scenario Instructions 10807 Hints 10808 Victory 10809 Loss 11001 Pre-Game Cinematic 11002 Victory Cinematic 11003 Loss Cinematic 11004 Scenario Instruction Map 11101 Loading list of campaigns... 11201 Campaign Editor 11202 Campaign Filename 11203 Load 11204 Save 11205 Add 11206 Remove 11207 Scenarios 11208 Campaign Scenarios 11209 Do you want to save your changes to campaign\n %s 11210 default campaign 11211 At least one scenario is required in a campaign. 11212 Cannot save. You must enter a campaign name. 11213 Campaign 11214 Select Campaign 11215 Difficulty Level 11216 Hardest 11217 Hard 11218 Moderate 11219 Easy 11220 Easiest 11221 Up 11222 Down 11300 %d Years 11301 Wonder: %d Years 11302 Artifacts: %d Years 11303 Ruins: %d Years 11350 Time (Hr:Min) 11351 World Population 12001 Aggressive 12002 Compassionate 12003 Defensive 12004 Friendly 12005 Passive 12006 Vengeful 13001 Granary 13002 Storage Pit 13003 Dock 13004 Barracks 13005 Market 13006 Archery 13007 Stable 13008 Temple 13009 Govt Ctr 13010 Siege Wkshop 13011 Academy 13012 Tool Age 13013 Bronze Age 13014 Iron Age 13015 Disable Technology 13016 Town Center 13017 Wonder 16002 Y 16008 B 16009 B 16010 F 16011 F 16012 R 16013 R 16014 T 16015 T 16016 E 16017 E 16018 E 16019 C 16084 D 16085 D 16089 F 16106 C 16107 G 16118 T 16120 E 16121 E 16132 C 16133 M 16134 M 16154 T 16155 A 16161 T 16163 K 16171 T 16172 A 16173 A 16174 B 16175 C 16176 C 16177 C 16178 C 16179 C 16180 R 16181 R 16182 E 16183 E 16184 T 16185 T 16186 S 16187 S 16188 S 16189 T 16190 T 16191 S 16193 L 16194 S 16195 S 16196 P 16256 N 16257 N 16258 O 16298 W 16299 W 16300 W 16301 T 16302 T 16303 C 16304 B 16305 C 16306 C 16307 S 16308 C 16309 T 16310 O 20001 OBJECT 20003 TECH 20005 Inventory 20013 Menu 20015 Chat 20017 Diplomacy 20019 Diamond Map 20021 Age 20023 Next Button 20025 Unselect Button 20027 Help 20028 Scores 20029 Stop Button 20031 Build Button 20033 Group Button 20035 Ungroup Button 20037 Cancel Build Button 20039 Trade Button 20041 Unload Button 20042 Stand Ground Button 20043 Attack Ground Button 20049 Heal Button 20050 Convert Button 20051 Attack Button 20052 Move To Button 20053 Work On Button 20054 Repair Button 23929 academy 23930 resources 23932 ruins 23936 barracks 23937 fishing boat 23938 fishing ship 23939 trade boat 23940 merchant ship 23941 light transport 23942 heavy transport 23943 scout ship 23944 war galley 23945 trireme 23946 catapult trireme 23951 villagers 23965 town center 24007 resources 24011 dock 24013 resources 24014 resources 24015 resources 24016 farm 24017 villagers 24020 resources 24021 resources 24022 resources 24026 villagers 24027 flag 24029 resources 24030 villagers 24031 resources 24032 resources 24033 government center 24034 granary 24045 guard tower 24046 resources 24047 house 24049 villagers 24055 resources 24056 resources 24057 resources 24059 villagers 24060 market 24062 resources 24067 resources 24081 priest 24082 archery range 24088 sentry tower 24090 siege workshop 24098 bowman 24099 improved bowman 24100 composite bowman 24101 ballista 24102 stone thrower 24103 catapult 24104 cavalry 24105 heavy cavalry 24106 horse archer 24107 chariot 24108 chariot archer 24109 elephant archer 24110 war elephant 24111 clubman 24112 axeman 24113 short swordsman 24114 broad swordsman 24115 long swordsman 24116 hoplite 24117 phalanx 24118 scout 24120 stable 24121 storage pit 24123 temple 24183 town center 24189 resources 24225 fortification 24226 medium wall 24227 small wall 24228 watch tower 24257 resources 24258 resources 24259 resources 24260 resources 24261 resources 24262 wonder 24263 ballista tower 24264 juggernaught 24265 helepolis 24266 heavy catapult 24267 heavy horse archer 24268 legion 24269 cataphract 24270 centurion 24328 multiplayer 24329 civilizations 24330 victory conditions 25929 light transport 25931 scout ship 25932 fishing ship 25933 war galley 25934 merchant ship 25935 trireme 25936 heavy transport 25937 catapult trireme 25938 small wall 25939 sentry tower 25940 medium wall 25941 fortification 25942 guard tower 25943 watch tower 25944 astrology 25945 polytheism 25946 monotheism 25947 mysticism 25948 afterlife 25949 jihad 25950 fanaticism 25951 ballistics 25952 irrigation 25953 wheel 25954 domestication 25955 coinage 25956 plow 25957 artisanship 25958 nobility 25959 engineering 25960 mathematics 25961 alchemy 25963 leather armor for infantry 25964 leather armor for archers 25965 leather armor for cavalry 25966 scale armor for infantry 25967 scale armor for archers 25968 scale armor for cavalry 25969 toolworking 25970 chain mail for infantry 25971 chain mail for archers 25972 chain mail for cavalry 25973 metalworking 25974 metallurgy 25975 heavy catapult 25976 improved bowman 25977 composite bowman 25978 ballista 25979 chariot archer 25980 horse archer 25981 elephant archer 25982 axeman 25983 short swordsman 25984 bronze shield 25985 long swordsman 25986 chariot 25987 cavalry 25988 war elephant 25989 heavy cavalry 25990 phalanx 25991 ages 25992 ages 25993 ages 25995 broad swordsman 25996 woodworking 25997 gold mining 25998 stone mining 25999 craftsmanship 26000 siegecraft 26001 architecture 26002 aristocracy 26003 writing 26006 iron shield 26007 ballista tower 26008 juggernaught 26009 helepolis 26010 heavy catapult 26011 heavy horse archer 26012 legion 26013 cataphract 26014 centurion 26028 attributes 26928 data\Archers Bronze.ai 26929 data\Archers Iron.ai 26930 data\Archers Walls.ai 26931 data\Phalanx Bronze.ai 26932 data\Phalanx Iron.ai 26933 data\Phalanx Walls.ai 26934 data\Cavalry Bronze.ai 26935 data\Cavalry Iron.ai 26936 data\Cavalry Walls.ai 26937 data\Infantry Stone.ai 26938 data\Infantry Tool.ai 26939 data\Infantry Bronze.ai 26940 data\Infantry Walls.ai 26941 data\Trireme Bronze.ai 26942 data\Trireme Iron.ai 26943 data\Trireme Walls.ai 26944 data\Cav Archer Iron.ai 26945 data\War Elephant Iron.ai 26946 data\Elephant Archer Iron.ai 26947 data\Priest Bronze.ai 26948 data\Priest Iron.ai 26949 data\Priest Walls.ai 26950 data\Death Match Assyria.ai 26951 data\Death Match Babylon.ai 26952 data\Death Match Choson.ai 26953 data\Death Match Egypt.ai 26954 data\Death Match Greek.ai 26955 data\Death Match Hittite.ai 26956 data\Death Match Minoa.ai 26957 data\Death Match Persia.ai 26958 data\Death Match Phoenicia.ai 26959 data\Death Match Shang.ai 26960 data\Death Match Sumeria.ai 26961 data\Death Match Yamato.ai 26962 data\Immortal Assyria.ai 26963 data\Immortal Egypt.ai 26964 data\Immortal Greek.ai 26965 data\Immortal Minoa.ai 26966 data\Immortal Sumeria.ai 26967 data\Immortal Yamato.ai 26968 data\Assyria Ballista.ai 26969 data\Assyria Bowmen.ai 26970 data\Babylon Swordsmen.ai 26971 data\Babylon Scouts.ai 26972 data\Choson Swordsmen.ai 26973 data\Choson Axemen.ai 26974 data\Egypt War Elephants.ai 26975 data\Egypt Chariots.ai 26976 data\Greek Phalanx.ai 26977 data\Hittite Horse Archers.ai 26978 data\Hittite Bowmen.ai 26979 data\Minoa Composite Bowmen.ai 26980 data\Persia Elephant Archers.ai 26981 data\Phoenicia Elephants.ai 26982 data\Shang Heavy Cavalry.ai 26983 data\Shang Cavalry.ai 26984 data\Shang Clubmen.ai 26985 data\Sumeria Catapults.ai 26986 data\Sumeria Scouts.ai 26987 data\Yamato Heavy Cavalry.ai 30101 Type your player name. 30102 Select the type of connection to make. For more information, click More Help. 30201 To limit a game to less than 8 players, close some of the positions. Closing a position occupied by a player ejects the player from the game. 30202 Click to select a civilization. Each civilization has special skills and can research different technology. For more information, click More Help. More than one player can select the same civilization. 30204 Click to change the scenario settings. 30205 Displays chat messages. 30206 Type a message. 30208 Select the number of players. 30209 Click to display your network address. You can give your IP address to other players so they can join your game. 30210 Click to indicate that you are ready to start the game. The game creator cannot start the game until all players are ready. The names of players who are ready are shown in green. 30211 Click to select a team if you want to start the game with other players as allies. A dash (-) indicates no team. Players on the same team automatically have their diplomatic stance set to Ally and Allied Victory set. 30212 Click to select your starting position on the map and civilization color. In a multiplayer game, two or more players can select the same player number and play a cooperative game, in which they share control of the same civilization. 30250 Select the map size. The larger the map, the longer the game. 30251 Select the distribution of land and water on the map. 30252 Select the victory condition. The first civilization (or team) to achieve the victory condition wins the game. For more information about the victory conditions, click More Help. 30257 Select the age at which the game begins. For example, Bronze Age indicates that all Stone Age and Tool Age technology has been completed. Nomad indicates that the game starts in the Stone Age and you choose where to build your Town Center. 30258 Select the quantity of resources (food, wood, stone, and gold) in each player's stockpile when the game begins. 30259 If there is a check in the box, players begin the game in fixed (clockwise) positions based on the player number. Team members with consecutive player numbers are located adjacent to each other on the map. Otherwise, players begin the game in random locations on the map. 30260 If there is a check in the box, the map terrain is revealed at the beginning of the game. Otherwise, it is revealed as you explore. 30263 If there is a check in the box, all civilizations can research all technologies in the game and the special attributes usually associated with each civilization are removed. Otherwise, each civilization can research limited technology and has special attributes. 30264 If there is a check in the box, players can use the cheat codes. 30265 Select the scenario to play. 30266 Explains what you must do to win the game. 30267 Select the time limit for the game. The civilization with the highest score at the end of the time limit wins the game. 30268 Select the score for the game. The first civilization to achieve this score or military conquest wins the game. 30269 Select the skill of civilizations controlled by the computer. 30300 Select a player name. 30301 Click to add a new player name. 30302 Click to remove a player name. 30310 Select the scenario to play. 30311 Explains what you must do to win the game. 30320 Type a name for the game. 30321 Select a saved game. 30325 Select the scenario to play. 30330 Type a message. Press ENTER to send. 30331 Click to send a message to all allies. 30332 Click to send a message to all enemies. 30333 Click to send a message to all players. 30334 Select which players receive your messages. 30335 Click to send a message to this player. 30340 Click to set your diplomatic stance toward this player as Ally. Your military units do not attack this civilization. 30341 Click to set your diplomatic stance toward this player as Neutral. Your military units attack all buildings and military units (but not villagers) who enter their sight. 30342 Click to set your diplomatic stance toward this player as Enemy. Your military units (except Scouts) attack all buildings, military units, and villagers who enter their sight. 30343 Click to tribute this player 100 wood. Each time you click the button, 125 wood is deducted from your stockpile (100 goes to the player and 25 is paid as a fee). 30344 Click to tribute this player 100 food. Each time you click the button, 125 food is deducted from your stockpile (100 goes to the player and 25 is paid as a fee). 30345 Click to tribute this player 100 gold. Each time you click the button, 125 gold is deducted from your stockpile (100 goes to the player and 25 is paid as a fee). 30346 Click to tribute this player 100 stone. Each time you click the button, 125 stone is deducted from your stockpile (100 goes to the player and 25 is paid as a fee). 30347 Click to clear all tributes before they are paid. 30348 If there is a check in the box, allied players win or lose as a team. Any allied player who achieves the victory condition wins the game for all allies. All players who want to pursue an allied victory must select Allied Victory. 30400 Click to create randomly generated or custom maps. 30401 Click to place resources, elevation, cliffs, forests, and water. 30402 Click to choose the starting age, starting stockpiles, civilization, starting technology, and computer personality for each player. 30403 Click to place buildings, villagers, military units, and boats for each player, as well as world (Gaia) objects, such as trees, Artifacts, Ruins, Discoveries, and grass clumps and other terrain accents. 30404 Click to choose unique victory conditions for each player. 30405 Click to write scenario instructions, hints, a victory message, a loss message, and historical information. 30406 Click to choose the cinematics that play at the beginning and end of the scenario. 30407 Click to enable the full tech tree or disable technology for each player. 30408 Click to choose the diplomatic stance of players (ally, neutral, or enemy) and whether any players pursue allied victory. 30409 Click to select one or more victory conditions that all players must achieve. 30415 Click to display the default terrain with no resources (food, wood, stone, or gold). 30416 Click to display a random distribution of land, water, and resources. 30417 Click to display a random distribution of land, water, and resources based on the seed (number) you type. 30418 Select the map size. The larger the map, the longer the game. 30419 Select the distribution of land and water on the map. 30420 Type the number of the seed map to use. For example, if you type 532, and select the same number of players, map size, and map type, the same map always appears. You can type any number up to 99999. 30421 Click to create the map. 30422 Click to set the default terrain. 30425 Click to select the brush size. 30426 Click to select the brush size. 30427 Click to select the brush size. 30428 Click to select the brush size. 30429 Click to select the brush size. 30430 Click to paint background terrain (grass, forest, water, etc.). 30431 Click to paint hills. 30432 Click to paint cliffs. To paint cliffs, drag the mouse. To delete cliffs, right-click and drag over the existing cliffs. Placing cliffs on different elevations creates gaps between the cliffs that villagers and military units may have difficulty moving through. 30433 Select the terrain to paint. 30434 Select the elevation to paint. The larger the elevation number, the higher the terrain. Elevation 2 is flat terrain. 30438 Select the player to customize. 30439 Select the number of players. 30440 Type the amount of food the player has at the beginning of the game. 30441 Type the amount of wood the player has at the beginning of the game. 30442 Type the amount of gold the player has at the beginning of the game. 30443 Type the amount of stone the player has at the beginning of the game. 30444 Type a tribe name if you want to replace the civilization name with a unique name when the scenario is played as a campaign. 30445 Select whether the position is played by the computer, a human, or either. If you select Either, the position can be played by a human or by the computer (if it is not filled by a human). 30446 Select the player's civilization. Each civilization has special skills and can research different technologies. More than one player can select the same civilization. 30447 Select the strategy the computer player uses to determine which buildings, military units, boats, and technologies to research. 30448 Select the city plan the computer player uses to determine where to construct buildings. 30449 Select the personality of the computer player. For most situations, you can select Aggressive or Passive. 30455 Click here, and then click the unit to delete. 30456 Click here, select a unit from the list box, and then click a location on the map. 30457 Click here, and then click the unit to move on the map. 30458 Click here, and then click the unit to rotate on the map. 30459 Select the unit to place on the map. 30460 Select the player to place units for. 30465 Click to allow players to achieve any one of the custom victory conditions to win the game. 30466 Use all Vc 30467 Click to require players to achieve all of the custom victory conditions to win the game. 30468 The first civilization (or team) to destroy all opponents' villagers, military units, boats, and buildings wins the game. You do not need to destroy trade vessels, transport vessels, fishing vessels, Artifacts, Ruins, or walls. 30469 The first civilization (or team) to explore the specified percentage of the map wins the game. For allied victory, only one of the allies must explore the specified percentage of the map. 30470 Type the percentage of the map that must be explored. 30471 The first civilization (or team) to control the designated number of Ruins wins the game. The game ends immediately. There is no countdown clock. For allied victory, the Ruins must be controlled by any of the allies. 30472 The first civilization (or team) to control the designated number of Artifacts wins the game. The game ends immediately. There is no countdown clock. For allied victory, the Artifacts must be controlled by any of the allies. 30473 The first civilization (or team) to locate the specified # of Discoveries wins. Discoveries are natural sites of significance represented by a white horse etched into the ground. To locate a Discovery, move a unit near it. A colored flag shows which civilizations have located the Discovery. For allied victory, all allies must locate all Discoveries. 30475 Type the percentage of the map that must be explored for an exploration victory. 30476 Type the number of Ruins that must be controlled for a Ruins victory. 30477 Type the number of Artifacts that must be controlled for an Artifacts victory. 30478 Type the number of Discoveries that must be located for a Discoveries victory. 30482 Click the number of the victory condition to set or edit. 30483 Select the player to customize. 30484 Select a unit. 30485 Select the age. 30486 Select the victory condition. 30487 Click here, and then click a unit on the map. 30488 Click here, and then click a location on the map or drag the mouse to create an area box. 30489 Click to display the destination location or area. 30492 Type the scenario instructions. Be sure to explain what players must do to win the game. 30493 Type the hints text for the scenario (optional). 30494 Type the victory message that appears for the winner(s) of the scenario (optional). 30495 Type the loss message that appears for the loser(s) of the scenario (optional). 30496 Type historical background information for the scenario (optional). 30500 Select the cinematic that plays before a scenario begins (optional). 30501 Select the victory cinematic that plays for the winner(s) of the scenario (optional). 30502 Select the loss cinematic that plays for the loser(s) of the scenario (optional). 30503 Select the mission briefing map that appears before a campaign (optional). 30505 If there is a check in the box, all civilizations can research all technologies in the game and the special attributes usually associated with each civilization are removed. Otherwise, each civilization can research limited technology and has special attributes. 30506 If there is a check in the box, players can use the cheat codes. 30507 Select the player to customize. 30508 Click to prevent the player from building a Granary and accessing any units/technology available from it. 30509 Click to prevent the player from building a Storage Pit and accessing any units/technology available from it. 30510 Click to prevent the player from building a Dock and accessing any units/technology available from it. 30511 Click to prevent the player from building a Barracks and accessing any units/technology available from it. 30512 Click to prevent the player from building a Market and accessing any units/technology available from it. 30513 Click to prevent the player from building an Archery Range and accessing any units/technology available from it. 30514 Click to prevent the player from building a Stable and accessing any units/technology available from it. 30515 Click to prevent the player from building a Temple and accessing any units/technology available from it. 30516 Click to prevent the player from building a Government Center and accessing any units/technology available from it. 30517 Click to prevent the player from building a Siege Workshop and accessing any units/technology available from it. 30518 Click to prevent the player from building an Academy and accessing any units/technology available from it. 30519 Click to prevent the player from advancing to the Tool Age. 30520 Click to prevent the player from advancing to the Bronze Age. 30521 Click to prevent the player from advancing to the Iron Age. 30522 Click to prevent the player from building a Town Center and accessing any units/technology available from it. 30523 Click to prevent the player from building a Wonder. 30525 Select the player to customize. 30526 Click to select whether allied players win and lose as team. Any allied player who achieves the victory condition wins the game for all allies. You must select Allied Victory for all allies. 30527 Click to set the player's diplomatic stance toward this player as Ally. The player's military units do not attack this civilization. 30528 Click to set the player's diplomatic stance toward this player as Neutral. The player's military units attack all buildings and military units (but not villagers) who enter their sight. 30529 Click to set the player's diplomatic stance toward this player as Enemy. The player's military units (except Scout) attack all buildings, military units, and villagers who enter their sight. 30540 Click to display the menu. 30550 Click to require players to achieve one of the standard victory conditions (Artifacts, Ruins, Wonders, or Conquest) to win the game. 30551 The first civilization (or team) to destroy all opponents' villagers, military units, boats, and buildings wins the game. You do not need to destroy trade vessels, transport vessels, fishing vessels, Artifacts, Ruins, or walls. 30552 Click to set the victory condition to Score. The first player to achieve the specified score wins the game. 30553 Click to set the victory condition to Time Limit. The player with the highest score at the end of the time limit wins the game. 30554 Click to set one or more custom victory conditions. 30555 Select the score for the game. 30556 Select the time limit for the game. 30560 Select which enemy player. 30561 Select the attribute to achieve: Razings (enemy buildings to destroy), Conversions, Kill Ratio (# of units killed compared to those lost), Wonders that must be built and held, Military Population that must be created, Technologies that must be researched, Villager Population that must be created, Kills (# of military units, villagers, or boats that must be killed). 30562 Select the technology to achieve. 30565 Select the starting age. 30566 Type the number of objects. 30567 Type the number of objects. 30568 Type the number of objects. 30569 Type the quantity of gold. 30570 Type the quantity of food. 30571 Type the quantity of wood. 30572 Type the quantity of stone. 30573 Type the number of population. 30574 Type the percentage of exploration. 30575 Type the quantity. 30576 Type the scenario instructions. 30577 Type the hints (optional). 30578 Type the victory message (optional). 30579 Type the loss message (optional). 30580 Type the history text (optional). 39465 Academy - Used to train elite infantry units, including the Hoplite, Phalanx, and Centurion. 39466 Alligator - Predator that can be hunted for food. 39467 Discovery - Natural sites of significance. Locating all Discoveries is a victory condition. To locate a Discovery, move a unit near it. A colored flag indicates which civilizations have located the Discovery. 39468 Ruins - Ancient structures built by now-lost cultures. Ruins can be a victory condition or increase your score. 39470 Artifact - Ancient objects crafted by now-lost cultures. Artifacts can be a victory condition or increase your score. 39472 Barracks - Used to train infantry, including the Clubman, Axeman, Short Swordsman, Broad Swordsman, Long Swordsman, and Legion. You must build the Barracks before you can build the Archery Range, Siege Workshop, Stable, or Academy. 39473 Fishing Boat - Provides food by gathering fish and depositing them at the Dock. The cargo capacity of a Fishing Boat is greater than the carrying capacity of a villager. 39474 Fishing Ship - Provides food by gathering fish and depositing them at the Dock. The Fishing Ship has more hit points and is faster than the Fishing Boat. 39475 Trade Boat - Used to trade with other civilizations to increase your stockpile of gold. 39476 Merchant Ship - Used to trade with other civilizations to increase your stockpile of gold. The Merchant Ship is faster and has more hit points than the Trade Boat. 39477 Light Transport - Used to transport villagers, military units, and Artifacts across water. 39478 Heavy Transport - Used to transport villagers, military units, and Artifacts across water. The Heavy Transport has more hit points, is faster, and carries more units than the Light Transport. 39479 Scout Ship - The weakest of the war vessels. 39480 War Galley - Upgrade of the Scout Ship. The War Galley has more hit points, attack strength, and range. 39481 Trireme - Upgrade of the War Galley. The Trireme has more hit points, attack strength, and range. 39482 Catapult Trireme - Has fewer hit points and a slower fire rate than a Trireme. But the Catapult Trireme has much more attack strength, range, and is armed with a catapult, which can fire at a location instead of at a particular unit. 39487 Builder - Constructs buildings. 39536 The raft carries one occupant. 39547 Dock - Used to create fishing, trade, transport, and war vessels, including the Fishing Boat, Fishing Ship, Trade Boat, Merchant Ship, Light Transport, Heavy Transport, Scout Ship, War Galley, Trireme, Catapult Trireme, and Juggernaught. 39549 Elephant - Can be hunted for food. 39550 Elephant King - Can be hunted for food. 39551 Explorer - Explores the map. 39552 Farm - Provides a reliable supply of food that can be gathered by a villager. Farms eventually go fallow and need to be rebuilt. 39553 Farmer - Gathers food from a Farm. 39557 Whale - Can be fished for food. 39558 Salmon - Can be fished for food. 39559 Jumping Fishes - Can be fished for food. 39560 Swimming Fishes - Can be fished for food. 39561 Tuna Fish - Can be fished for food. 39562 Fisherman - Fishes for food. 39563 Flag - description 39565 Forage Site - Can be foraged for food. 39566 Forager - Gathers food from a Forage Site (berry bush). 39567 Gazelle - Can be hunted for food. 39569 Government Center - Used to build additional Town Centers and research technologies that improve your buildings and military units, including Writing, Architecture, Engineering, Aristocracy, Alchemy, and Ballistics. 39570 Granary - Used to build walls and towers, including the Small Wall, Medium Wall, Fortification, Watch Tower, Sentry Tower, Guard Tower, and Ballista Tower. 39581 Guard Tower - Defensive structure that fires missiles at enemy villagers and military units within range. The Guard Tower has more hit points, attack strength, and range than the Sentry Tower. 39583 House - Supports up to four villagers, military units, or boats. You must have enough Houses before you can create new units. 39585 Hunter - Hunts animals for food. 39586 Alexander - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39587 Amon Ra - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39588 Perseus - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39589 Tiberius - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39590 Xerxes - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39591 Lion - Predator that can be hunted for food. 39592 Lion King - Predator that can be hunted for food. 39593 Lion Tame - description. 39594 Woodcutter - Chops trees for wood. 39595 Villager - Engages in combat or has not been assigned a task. 39596 Market - Used to build the Farm and research technologies that improve your military units and the effectiveness of your villagers, including Woodworking, Artisanship, Craftsmanship, Stone Mining, Siegecraft, Gold Mining, Coinage, Domestication, the Plow, Irrigation, and the Wheel. 39598 Gold Mine - Can be mined for gold. 39603 Stone Mine - Can be mined for stone. 39604 Gold Miner - Gathers gold from Gold Mines. 39605 Stone Miner - Gathers stone from Stone Mines. 39606 Missile-Nuke - description 39607 Ballista Tower - The ultimate tower. Upgrade of the Guard Tower. The Ballista Tower has more attack strength than the Guard Tower. 39608 Juggernaught - Upgrade of the Catapult Trireme. The Juggernaught has more hit points and causes damage to a larger area. Like the Catapult Trireme, the Juggernaught is armed with a Catapult, which can fire at a location instead of a particular unit. 39609 Helepolis - Upgrade of the Ballista. The Helepolis has more range and a faster fire rate. 39610 Heavy Catapult - Upgrade of the Catapult. The Heavy Catapult has many more hit points and more range. 39611 Heavy Horse Archer - Upgrade of the Horse Archer. The Heavy Horse Archer has more hit points and attack strength. 39612 Legion - Upgrade of Long Swordsman. The Legion is the ultimate infantry unit. It has many more hit points and more attack strength than the Long Swordsman. 39613 Cataphract - Upgrade of Heavy Cavalry. The Cataphract is the ultimate cavalry unit. It has more hit points, attack strength, and armor than Heavy Cavalry. 39614 Centurion - Upgrade of Phalanx. The Centurion is the ultimate elite infantry unit. It has more hit points, attack strength, and armor than the Phalanx. 39617 Priest - Heals friendly and allied units and converts enemy units. 39618 Archery Range - Used to train archers, including the Bowman, Improved Bowman, Composite Bowman, Chariot Archer, Elephant Archer, Horse Archer, and Heavy Horse Archer. You must build the Archery Range before you can build the Siege Workshop. 39619 Repair Man - Repairs buildings and boats damaged in combat. 39624 Sentry Tower - Upgrade of the Watch Tower. The Sentry Tower has more hit points, attack strength, and range. 39625 Shallows - Water that is passable by villagers, military units, and boats. 39626 Siege Workshop - Used to build siege weapons, including the Stone Thrower, Catapult, Heavy Catapult, Ballista, and Helepolis. 39634 Bowman - The weakest of the archers. The Bowman cannot be upgraded. However, you can research the Improved Bowman, which is stronger than the Bowman. 39635 Improved Bowman - Has more hit points, attack strength, and range than the Bowman. 39636 Composite Bowman - Upgrade of Improved Bowman. The Composite Bowman has more hit points, attack strength, and range. 39637 Ballista - Used to attack military units, buildings, and walls. The Ballista has a minimum range of 3. 39638 Stone Thrower - The weakest of the siege weapons. 39639 Catapult - Upgrade of Stone Thrower. The Catapult has more attack strength and range and causes a larger area of damage. 39640 Cavalry - Has more hit points and attack strength (including +5 attack against infantry) than the Scout. 39641 Heavy Cavalry - Upgrade of Cavalry. Heavy Cavalry has more attack strength and armor (including +1 against missile weapons) than Cavalry. 39642 Horse Archer - A fast archery unit with strong attack strength and range. 39643 Chariot - A fast, two-wheel cavalry unit pulled by horses. High resistance to conversion. Double attack against Priest. 39644 Chariot Archer - A powerful archery unit that combines the speed and mobility of the Chariot and the attack strength of the Improved Bowman. 39645 Elephant Archer - Combines the hit points of the War Elephant and the attack strength and range of the Composite Bowman. 39646 War Elephant - A cavalry unit with many hit points and special attack strength. Causes trample damage to adjacent enemy units. 39647 Clubman - The weakest of the infantry units. 39648 Axeman - Upgrade of Clubman. The Axeman has more hit points and attack strength than the Clubman. 39649 Short Swordsman - Has more hit points, attack strength, and armor than the Axeman. 39650 Broad Swordsman - Upgrade of Short Swordsman. The Broad Swordsman has more hit points, attack strength, and armor. 39651 Long Swordsman - Upgrade of Broad Swordsman. The Long Swordsman has more hit points, attack strength, and armor. 39652 Hoplite - The weakest of the elite infantry units. 39653 Phalanx - Upgrade of Hoplite. The Phalanx has more attack strength and armor. 39654 Scout - The weakest of the cavalry units. 39655 Soldier_Nuker - description 39656 Stable - Used to train cavalry units, including the Scout, Cavalry, Heavy Cavalry, Cataphract, Chariot, and War Elephant. 39657 Storage Pit - Used to research technologies that improve the armor and attack strength of military units, including Toolworking, Metalworking, Metallurgy, the Bronze Shield, the Iron Shield, Leather Armor, Scale Armor, and Chain Mail. 39659 Temple - Used to train Priests and research technology that increases their powers, including Polytheism, Mysticism, Astrology, Monotheism, Afterlife, Jihad, and Fanaticism. 39719 Town Center - Used to create villagers and advance to the next age. It is also where villagers can deposit food, wood, gold, and stone. The Town Center supports four units. 39725 Tree - Can be chopped for wood. 39761 Fortification - Upgrade of the Medium Wall. The Fortification has more hit points and is the ultimate wall. 39762 Medium Wall - Upgrade of the Small Wall. The Medium Wall has more hit points. 39763 Small Wall - The weakest of the walls. 39764 Watch Tower - The weakest of the towers. 39773 Jason - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39774 Hero02 - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39775 Hero03 - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39776 Mor Havoc - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39777 Hero Corlis - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39778 Hero Hersifon - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39779 Hero07 - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39780 Hero08 - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39781 Hero09 - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39782 Hero10 - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39783 Hero11 - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39784 Hero12 - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39785 Hero13 - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39786 Traitor - Traitors have special attributes, as shown in the status box in the lower-left corner of the game screen. 39787 Mercenary - Mercenaries have special attributes, as shown in the status box in the lower-left corner of the game screen. 39788 Hero14 - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39789 Hero15 - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39790 Hero16 - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39791 Hero17 - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39792 Hero18 - Heroes have special attributes, as shown in the status box in the lower-left corner of the game screen. 39798 Wonder - A massive structure that is the crowning achievement of a civilization. Building a Wonder can be a victory condition or increase your score. 39799 Ballista Tower - The ultimate tower. Upgrade of the Guard Tower. The Ballista Tower has more attack strength than the Guard Tower. 39800 Juggernaught - Upgrade of the Catapult Trireme. The Juggernaught has more hit points and causes damage to a larger area. Like the Catapult Trireme, the Juggernaught is armed with a Catapult, which can fire at a location instead of a particular unit. 39801 Helepolis - Upgrade of the Ballista. The Helepolis has more range and a faster fire rate. 39802 Heavy Catapult - Upgrade of the Catapult. The Heavy Catapult has many more hit points and more range. 39803 Heavy Horse Archer - Upgrade of the Horse Archer. The Heavy Horse Archer has more hit points and attack strength. 39804 Legion - Upgrade of Long Swordsman. The Legion is the ultimate infantry unit. It has many more hit points and more attack strength than the Long Swordsman. 39805 Cataphract - Upgrade of Heavy Cavalry. The Cataphract is the ultimate cavalry unit. It has more hit points, attack strength, and armor than Heavy Cavalry. 39806 Centurion - Upgrade of Phalanx. The Centurion is the ultimate elite infantry unit. It has more hit points, attack strength, and armor than the Phalanx. 39864 Status box - displays the civilization, name, hit points, attack, armor, piercing armor, and range of the selected unit. Also displays Priest rejuvenation percentage. 40464 ********** MESSAGES FOR UNIT BUILDS ********** 40466 Click to build an Academy. 40472 Click to build a Barracks. 40473 Click to build a Fishing Boat. 40474 Click to build a Fishing Ship. 40475 Click to build a Trade Boat. 40476 Click to build a Merchant Ship. 40477 Click to build a Light Transport. 40478 Click to build a Heavy Transport. 40479 Click to build a Scout Ship. 40480 Click to build a War Galley. 40481 Click to build a Trireme. 40482 Click to build a Catapult Trireme. 40501 Click to build a Cliff. 40547 Click to build a Dock. 40552 Click to build a Farm. 40570 Click to build a Government Center. 40571 Click to build a Granary. 40581 Click to build a Guard Tower. 40583 Click to build a House. 40587 Click to Train Alexander. 40588 Click to Train Amon Ra. 40589 Click to Train Pereus. 40590 Click to Train Tiberius. 40591 Click to Train Hector. 40595 Click to create a Villager. 40596 Click to build a Market. 40617 Click to train a Priest. 40618 Click to build an Archery Range. 40619 Click to create a Villager. 40624 Click to build a Sentry Tower. 40626 Click to build a Siege Workshop. 40634 Click to train a Bowman. 40635 Click to train an Improved Bowman. 40636 Click to train a Composite Bowman. 40637 Click to build a Ballista. 40638 Click to build a Stone Thrower. 40639 Click to build a Catapult. 40640 Click to train Cavalry. 40641 Click to train Heavy Cavalry. 40642 Click to train a Horse Archer. 40643 Click to train a Chariot. 40644 Click to train a Chariot Archer. 40645 Click to train an Elephant Archer. 40646 Click to train a War Elephant. 40647 Click to train a Clubman. 40648 Click to train an Axeman. 40649 Click to train a Short Swordsman. 40650 Click to train a Broad Swordsman. 40651 Click to train a Long Swordsman. 40652 Click to train a Hoplite. 40653 Click to train a Phalanx. 40654 Click to train a Scout. 40656 Click to build a Stable. 40657 Click to build a Storage Pit. 40659 Click to build a Temple. 40719 Click to build a Town Center. 40722 Click to build a Trade Workshop. 40761 Click to build a Fortification. 40762 Click to build a Medium Wall. 40763 Click to build a Small Wall. 40764 Click to build a Watch Tower. 40798 Click to build a Wonder. 40799 Click to build a Ballista Tower. 40800 Click to build a Juggernaught. 40801 Click to build a Helepolis. 40802 Click to build a Heavy Catapult. 40803 Click to train a Heavy Horse Archer. 40804 Click to train a Legion. 40805 Click to train a Cataphract. 40806 Click to train a Centurion. 41465 Click to upgrade to Light Transport. 41468 Click to upgrade to Fishing Ship. 41469 Click to upgrade to War Galley. 41470 Click to upgrade to Merchant Ship. 41471 Click to upgrade to Trireme. 41472 Click to upgrade to Heavy Transport. 41473 Click to research the Catapult Trireme. 41474 Click to research the Small Wall. 41475 Click to upgrade to Sentry Tower. 41476 Click to upgrade to Medium Wall. 41477 Click to upgrade to Fortification. 41478 Click to upgrade to Guard Tower. 41479 Click to research the Watch Tower. 41480 Click to adopt Astrology. 41481 Click to adopt Polytheism. 41482 Click to adopt Monotheism. 41483 Click to adopt Mysticsm. 41484 Click to adopt Afterlife. 41485 Click to declare Jihad. 41486 Click to adopt Fanaticsm. 41487 Click to research Ballistics. 41488 Click to research Irrigation. 41489 Click to research the Wheel. 41490 Click to research Domestication. 41491 Click to research Coinage. 41492 Click to research the Plow. 41493 Click to research Artisanship. 41494 Click to research Nobility. 41495 Click to research Engineering. 41496 Click to research Mathematics. 41497 Click to research Alchemy. 41499 Click to research Leather Armor for Infantry. 41500 Click to research Leather Armor for Archers. 41501 Click to research Leather Armor for Cavalry. 41502 Click to research Scale Armor for Infantry. 41503 Click to research Scale Armor for Archers. 41504 Click to research Scale Armor for Cavalry. 41505 Click to research Toolworking. 41506 Click to research Chain Mail for Infantry. 41507 Click to research Chain Mail for Archers. 41508 Click to research Chain Mail for Cavalry. 41509 Click to research Metalworking. 41510 Click to research Metallurgy. 41511 Click to upgrade to Heavy Catapult. 41512 Click to research Improved Bow. 41513 Click to upgrade to Composite Bow. 41514 Click to upgrade to Ballista. 41515 Click to upgrade to Chariot Archer. 41516 Click to upgrade to Cavalry Archer. 41517 Click to upgrade to Elephant Archer. 41518 Click to upgrade to Battle Axe. 41519 Click to research Short Sword. 41520 Click to upgrade to Bronze Shield. 41521 Click to upgrade to Long Sword. 41522 Click to upgrade to Chariot. 41523 Click to research Cavalry. 41524 Click to upgrade to War Elephant. 41525 Click to upgrade to Heavy Cavalry. 41526 Click to upgrade to Phalanx. 41527 Click to advance to the Tool Age. 41528 Click to advance to the Bronze Age. 41529 Click to advance to the Iron Age. 41531 Click to upgrade to Broad Sword. 41532 Click to research Woodworking. 41533 Click to research Gold Mining. 41534 Click to research Stone Mining. 41535 Click to research Craftsmanship. 41536 Click to research Siegecraft. 41537 Click to research Architecture. 41538 Click to research Aristocracy. 41539 Click to research Writing. 41542 Click to upgrade to Iron Shield. 41543 Click to upgrade to Ballista Tower. 41544 Click to upgrade to Juggernaught. 41545 Click to upgrade to Helepolis. 41546 Click to upgrade to Heavy Catapult. 41547 Click to upgrade to Heavy Horse Archer. 41548 Click to upgrade to Legion. 41549 Click to upgrade to Cataphract. 41550 Click to upgrade to Centurion. 41564 Click to trade food for gold. 41565 Click to trade wood for gold. 41566 Click to trade stone for gold. 50000 Testing 54477 Click to display the game menu. 54479 Click to display the Chat dialog box. 54481 Click to display the Diplomacy dialog box. 54483 The diamond-shaped map shows the world at a smaller scale. Click the diamond-shaped map to go to that location on the large map. 54487 Click to display more buildings. 54489 Click to unselect a unit. 54492 Click to display player scores. 54493 Click to stop the current action. 54495 Click to construct a building. 54497 Click to group selected units. 54499 Click to ungroup selected units. 54501 Click to cancel the current action. 54503 Click to trade with another civilization. 54505 Click to unload a transport vessel. 54506 Click to order units to stand ground instead of attacking any units within their sight. 54507 Click to order catapult units to target a location, instead of a particular unit. 54509 Food inventory: %d 54510 Wood inventory: %d 54511 Gold inventory: %d 54512 Stone inventory: %d 54513 Click to order the Priest to heal a friendly or allied unit. 54514 Click to order the priest to convert an enemy unit. 54515 Click to order units to attack. 54516 Click to order units to move. 54517 Click to order units to work. 54518 Click to order units to repair a building or boat.